My First Flash Multiplayer Game with Photon Cloud

For a long time I wanted to make some experiments with Photon Network Engine at home. During my professional experience, I worked on several multiplayer games, therefore I was pretty curious about it. Exit Games provides two versions of Photon Network Engine: the traditional Photon Server edition and the new Photon Cloud edition. Photon is a server-client […]

Develop HTML5 games without JS and DOM for flash developers – Part 2: Jangaroo

The reason why I called the first tutorial of this series Part 1 is because I knew there were other alternatives around to develop HTML5 games, carefully avoiding javascript. However after some researches it turned out that the only really working alternative suitable for actionscript developers is Jangaroo. Let’s talk a little bit about it. […]