2022 Update I leave this article up for historical purposes, but almost everything written here is not recommended anymore. The publisher/consumer tool especially was designed to let separate EnginesRoots communicate with each other in a thread-safe way. Any other use of it is confirmed to be an abuse, including theRead More →

Note: this article assumes that the reader knows how to use Svelto.ECS and Svelto.Tasks although the findings are interesting regardless. Introduction New exciting features are coming to Svelto.ECS and Svelto.Tasks libraries. As I am currently focused on optimizing Robocraft for Xbox One, I added several functionalities that can help makingRead More →