The reason why I called the first tutorial of this series Part 1 is because I knew there were other alternatives around to develop HTML5 games, carefully avoiding javascript. However after some researches it turned out that the only really working alternative suitable for actionscript developers is Jangaroo. Let’s talkRead More →

Before I start talking about my first “HTML5” experience, let me say something: after 15 years of c++ game development today I make games at the company where I work and I experiment at home using ActionScript 3, C# (Unity) and Haxe. Do I miss the C++ times? Not really,Read More →