knowing how short my memory is, I saved all my professional life memories in a folder on my HD. Some of those memories are meaningful only to me, but why not sharing my first, completed game (yeahh it was 1997…I think) ? The version I am linking is actually theRead More →

Some time ago I collected some notes about Perlin Noise all over the web (sorry I don’t remember the original articles). These notes were finalized to implement a GPU coherent noise based smoke effect. I reckon these notes could be useful for somebody else as well.Read More →